On that level, system is describing the basic principles which are applied to all style guides and products. The great example is typography. The same typography will be used in all products which are produced under agenda of Alien Worlds Brand.
The ultimate collection of reusable components with clearly defined standards or rules for use. Under components I mean different design assets such as: buttons, inputs, checkboxes and etc.
Principles
In that area the magic begins. It has a bit more complex hierarchy. It has 2 zones, one is for main info and second one for the actual design. UI Kit At this place will be the whole list of components that is used in current files and some elements from connected libraries.
Archive Zone for saving some old itterations that wasn’t approved but can be reused in a future. Also it can be some kind of backup.
PAGES Each page should have 2 pages UI & UX Page UX On UX will be placed wireframes on which designer can orient while creating UI Page UI In this page will be final designs which will be transfered to the developers
PDF PREVIEW
Further we have started developing the main video that would tell not just a story about DAO SYNDICATE, but our England narrative developers developed a script with an interesting plot, so together with video engineers we worked hard and made a video that gained several hundred thousand views. using tools such as Miro, Blender Run and After Effects We in a team of three people developed a series of videos
DS
project summary
a new product for the game was developed completely from scratch
a design system and UIkit have been developed based on chakra
several dozen screens have been developed as well as iconography
created several characters AND also developed and successfully implemented a marketing campaign
the game community responded to this with enthusiasm and joy, left excellent reviews and the number of new players was also increased several times